
However, memory serves that it was less restrictive and much more open in its language. The PC mod itself is only an edited copy of the main game script file.

Unfortunately, the original agreement Rockstar posted was excluded from the Wayback Machine, and we haven’t been able to find a copy from 2017 online with which to compare the changes from 2019. Hot Coffee is a normally inaccessible minigame in the 2004 video game Grand Theft Auto: San Andreas, developed by Rockstar North. Since almost every high-profile mod adds at least one of these things, projects that devs had worked on for years could be taken down even though modders had no clue that Take-Two had updated this statement to be less inclusive. Unfortunately, without telling the community, Take-Two modified the agreement to be more stringent and included stipulations that no “new games, stories, missions, or maps” could be made. Additionally, the agreement didn’t put rules on older RenderWare titles like GTA3, Vice City, and San Andreas, so they were freerange for any mods.


However, after massive backlash from the community, Take-Two modified their stance and posted an agreement stating fans were free to mod its games as long as it didn’t affect GTA Online and it wasn’t to port content from older titles to GTAV. In 2017, the company went after GTAV mod tool creators OpenIV and several high-profile mod projects for that game. The GTA modding community and Take-Two have had a tenuous relationship.
